| Replenish | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Replenish Wed Sep 03, 2008 6:03 pm | |
| Letting everyone know whats going on with this spell. Water in general is going to be a target for some buffs, this is one of them that is actually completed as of today.
Replenish : Now Scales AOE, 200 Per Level, at level 3 has a 600 Aoe Now Scales Mana Replenished 1* Power Per Level
At Level 3 Replenish will now Restore 3* Users Power in MP to a 600 Aoe
I realize this may be a bit over powered and we need to balance this, the point being is that replenish is now scalable and written in jass, the next step is to change over Water Armors Spell buff from water elementals to Replenish. You can suggest changes for balance if you like here. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 6:08 pm | |
| Assuming someone focused on Power, they could restore roughly 10 mana per second. That isn't too OP IMO, especially considering that most Water mages don't focus entirely on Power. (It might be a touch OP, and if so, I would suggest 2 or 2.5*power at max level.)
Good buff is good.
For the elemental item buff, maybe have Replenish also restore 5% of the effected heroes maximum mana, or increase it's aoe even more. (5% should average out around 40-50 on most mages, the same buff that Dark Armor gives to Death Pact roughly.) | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Replenish Wed Sep 03, 2008 6:10 pm | |
| death pact armor boost is a static number though.
The best I can assume is to Use a Get State Max Mana Call Function and Multiply it by .05 then add the result on top of the current replenish. Shoudl work, Ill look into it. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 6:16 pm | |
| Oh, one more thing, with these buffs Replenish might need a bit of a cooldown increase. I'm thinking about 25-30 seconds cooldown total. (Increased from the current either 18 or 23, I forget which.) | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Replenish Wed Sep 03, 2008 6:25 pm | |
| its set at 17 seconds.
Old Replenish 75/17= 4.4 Mana Per Second to Nearby Allies
Level 1 Replenish with 75 Power 75/17= 4.4 Mana Per Second 75/28= 2.6 Mana Per Second
Lvl 2 150/17 = 8.8 Mana Per Second 150/28 = 5.2 Mana Per Second
lvl 3 225/17 = 13.2 Mana per Second 225/28 = 7.8 Mana Per Second
As you can see raising the cool down to lets say 28 seconds would seriously not buff this spell at all, in fact its almost a pointless venture to even rewrite the spell if we were to increase the cool down. a Difference of 3.4 Mana Per Second doesnt help anyone at all and is a simple band aid fix for the under powered water element. The Cool down in my opinion is not what needs to be messed with, unless we are talking about reducing it, but im not keen on that, i like it at 17 seconds. To be honest we really need to find out exactly how much replenish should replenish per second. If the Mana Fountain does 3.5 Per second we obviously want to be stronger then that considerably. If restore does .5 power per second were talking at the very least 30 mana per second. Restore however is a activatable spell which is a huge negative when compared with replenish which is passive. In addition though restore has a larger range then replenish but restore is also a channel spell and heals as well. In addition restore is obviously stronger then replenish but its a lower tiered spell, which makes no sense. I take back what I said earlier about 3.0*power being over powered, in fact it doesnt seem over powered at all, it actually seems still under powered now that I ponder the situation.
Edit.... of course replenish is an aoe, so consider you may have yourself and 3 allies with you at level 3 with 17 second cooldown thats 39.6 mana per second, which is on par with restore. Of course restore does the secondary healing effect which could be equaled out with it not being passive and you have to channel. I dunno........ this is why we discuss it i suppose! | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 6:37 pm | |
| Ehh good point. I guess it's balanced at 3*power. Water is going to focus on restoring mana anyway, this is a good start. | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Replenish Wed Sep 03, 2008 6:42 pm | |
| btw replenish is not a passive i dunno why i said that, it just feels like a passive ability though. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Replenish Wed Sep 03, 2008 6:42 pm | |
| I thought it was underpowered when I first read it. Not so sure anymore...It's because it's an AoE that it's hard to decide...If you have like 4allies than ya, It's OP...but if you have like one ally it's pretty underpowered. Hmmm - I guess 3.0 is a good number. | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Replenish Wed Sep 03, 2008 6:44 pm | |
| its a start anyways, i only went with 1/2/3 for simplicity of math, nothing more, i fully intend to find a different number but because its aoe its a difficult balance to find. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 6:50 pm | |
| Think of it as an aoe Death Pact without the hp cost. It is also two tiers higher. (That is about how the numbers are sounding like they will work out also.) | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Replenish Wed Sep 03, 2008 6:51 pm | |
| It's also scaled opposed to static, which is why the balancing is harder. Also, if I'm not mistaken an item will buff Replenish? | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Replenish Wed Sep 03, 2008 8:47 pm | |
| The whole reason I chose to have replenish rewritten was exactly for water armors spell buff to be moved from water elementals to replenish. the fact that replenish scales with power is a side bonus and was not the sole intention of the re-write. | |
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Guest Guest
| Subject: Re: Replenish Wed Sep 03, 2008 9:04 pm | |
| - Jay.J wrote:
- I thought it was underpowered when I first read it. Not so sure anymore...It's because it's an AoE that it's hard to decide...If you have like 4allies than ya, It's OP...but if you have like one ally it's pretty underpowered. Hmmm - I guess 3.0 is a good number.
if there is anyway possible to do this here is my suggestion if you have 3 allies around you.. make it 3*power.. if you have 2 allies make it 4*pow 1 make it 5*pow alone 6*pow... 4 allies 2*pow 5 and 6 allies only get 1*pow |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: Replenish Wed Sep 03, 2008 9:12 pm | |
| that would be very hard to program...and actually I think its fine a 3*power cause light gets more op the more allies it has, water should as well. That's one of the things that happens w/ support. | |
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Lagger09 Legendary
Number of posts : 535 Registration date : 2008-05-23 Age : 31 Location : SoCal
Your Character Level: 1 Primary Move: I am the Destroyer of Time... guess...
| Subject: Re: Replenish Wed Sep 03, 2008 9:14 pm | |
| 6*pwr on a single target is HUGE, thats around 360 mana, in one cast. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Replenish Wed Sep 03, 2008 9:16 pm | |
| But the difference is, that Holy Bolt/Res are amazing with just one player. Nova is still awesome with just one player. The new replenish is mediocre with one player, and great with many people. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 9:35 pm | |
| I think with the new buff Replenish will be ok. Remember that it has a negligible mana cost and a low cooldown. | |
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Lagger09 Legendary
Number of posts : 535 Registration date : 2008-05-23 Age : 31 Location : SoCal
Your Character Level: 1 Primary Move: I am the Destroyer of Time... guess...
| Subject: Re: Replenish Wed Sep 03, 2008 9:38 pm | |
| yeah, atm for a single target, its terrible, as the cost is 1/3 the gain. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 9:40 pm | |
| 25 mana ist 1/3 of 180?
Might as well take the mana cost off entirely. It isn't meant for single target, but 200 mana to self can be VERY useful. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Replenish Wed Sep 03, 2008 9:42 pm | |
| O hmm...just compared it to the old one. That's a huge buff. I take back what I said.
I do standby though that some of the other skills are crap, and should be scaled. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Replenish Wed Sep 03, 2008 9:46 pm | |
| Yeah, SinisteRing kept nerfing Replenish while he was in charge. Right now it is almost useless.
This will be an awesome buff. | |
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