| Starcraft 2 | |
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Piddagoras Map Maker
Number of posts : 592 Registration date : 2008-05-22 Age : 36 Location : California
Your Character Level: 1 Primary Move: Cosines and Sines.
| Subject: Starcraft 2 Mon Aug 02, 2010 7:28 pm | |
| Galaxy is basically the same as JASS, except better. So who wants me to make Kobolds: The Sequel: The Revenge of the Yeti: Shovels FTW
Yes, those are nested subtitles. Who would play it? And is there a big enough custom map community for it to become popular? | |
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Balnazzar[Bot] Master Mage
Number of posts : 235 Registration date : 2010-06-09
Your Character Level: 1 Primary Move: Write
| Subject: Re: Starcraft 2 Mon Aug 02, 2010 10:21 pm | |
| That would be awesome!
Although Kobolds - Revenge of the Yeti or Kobolds Episode 2: Revenge of the Yeti would be better. | |
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Piddagoras Map Maker
Number of posts : 592 Registration date : 2008-05-22 Age : 36 Location : California
Your Character Level: 1 Primary Move: Cosines and Sines.
| Subject: Re: Starcraft 2 Tue Aug 03, 2010 7:29 pm | |
| Editing units and abilities is tedious for me right now, I need some more familiarization before I start. Gonna try to work it in over the next week or so Update: You can do so much with the object editor, its just so expansive its hard to tell what is necessary and sufficient for what I want to do. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: Starcraft 2 Sun Aug 08, 2010 11:39 am | |
| ya and for those of us w/ limited coding knowledge, were are unable to do just about anything w/ the editor. | |
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AquaAscension Legendary
Number of posts : 580 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Flying Dragon Kick
| Subject: Re: Starcraft 2 Mon Aug 09, 2010 10:29 am | |
| Yep. I noticed the utter complexity of the editor as well. | |
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Balnazzar[Bot] Master Mage
Number of posts : 235 Registration date : 2010-06-09
Your Character Level: 1 Primary Move: Write
| Subject: Re: Starcraft 2 Tue Aug 10, 2010 5:00 am | |
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SinisteRing Webmaster
Number of posts : 2032 Registration date : 2008-05-21 Age : 31 Location : New Hampshire
Your Character Level: 1 Primary Move: Telekinetic Choke
| Subject: Re: Starcraft 2 Thu Aug 12, 2010 12:45 pm | |
| - diaster wrote:
- ya and for those of us w/ limited coding knowledge, were are unable to do just about anything w/ the editor.
Told you that you should learn to JASS. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Starcraft 2 Fri Aug 13, 2010 3:27 am | |
| So from what I can tell, SC2 basically hates custom maps and Blizzard wants to squelch the mapping community. No random joined custom games, you can only host for your friends. No GUI and a ridiculously complex editor. No LAN. No private games. No owning your own maps or downloading them on your own computer, you are forced to upload them to Blizzard who censors and moderates them. Etc etc.
It seems to me that WC3 is still the foremost custom mapping community for now. | |
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