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Piddagoras
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Number of posts : 592
Registration date : 2008-05-22
Age : 29
Location : California

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Primary Move: Cosines and Sines.

PostSubject: Starcraft 2   Mon Aug 02, 2010 7:28 pm

Galaxy is basically the same as JASS, except better. So who wants me to make

Kobolds:
The Sequel:
The Revenge of the Yeti:
Shovels FTW

Yes, those are nested subtitles.
Who would play it? And is there a big enough custom map community for it to become popular?

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Balnazzar[Bot]
Master Mage
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Number of posts : 235
Registration date : 2010-06-09

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PostSubject: Re: Starcraft 2   Mon Aug 02, 2010 10:21 pm

That would be awesome!

Although Kobolds - Revenge of the Yeti or Kobolds Episode 2: Revenge of the Yeti would be better.
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Piddagoras
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Number of posts : 592
Registration date : 2008-05-22
Age : 29
Location : California

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Primary Move: Cosines and Sines.

PostSubject: Re: Starcraft 2   Tue Aug 03, 2010 7:29 pm

Editing units and abilities is tedious for me right now, I need some more familiarization before I start. Gonna try to work it in over the next week or so

Update: You can do so much with the object editor, its just so expansive its hard to tell what is necessary and sufficient for what I want to do. Sad

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diaster
Ultimate Sage
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Number of posts : 1378
Registration date : 2008-05-21
Age : 27
Location : behind you

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PostSubject: Re: Starcraft 2   Sun Aug 08, 2010 11:39 am

ya and for those of us w/ limited coding knowledge, were are unable to do just about anything w/ the editor.
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AquaAscension
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Number of posts : 580
Registration date : 2008-05-21

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Primary Move: Flying Dragon Kick

PostSubject: Re: Starcraft 2   Mon Aug 09, 2010 10:29 am

Yep. I noticed the utter complexity of the editor as well.
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Balnazzar[Bot]
Master Mage
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Number of posts : 235
Registration date : 2010-06-09

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PostSubject: Re: Starcraft 2   Tue Aug 10, 2010 5:00 am

Yeah me too.
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SinisteRing
Webmaster
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Number of posts : 2031
Registration date : 2008-05-21
Age : 25
Location : New Hampshire

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Primary Move: Telekinetic Choke

PostSubject: Re: Starcraft 2   Thu Aug 12, 2010 12:45 pm

diaster wrote:
ya and for those of us w/ limited coding knowledge, were are unable to do just about anything w/ the editor.
Told you that you should learn to JASS.
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Dragonheart91
Godlike Sage
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Number of posts : 2357
Registration date : 2008-05-21

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Primary Move: Cursed Waves (pwned much?)

PostSubject: Re: Starcraft 2   Fri Aug 13, 2010 3:27 am

So from what I can tell, SC2 basically hates custom maps and Blizzard wants to squelch the mapping community. No random joined custom games, you can only host for your friends. No GUI and a ridiculously complex editor. No LAN. No private games. No owning your own maps or downloading them on your own computer, you are forced to upload them to Blizzard who censors and moderates them. Etc etc.

It seems to me that WC3 is still the foremost custom mapping community for now.
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