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 Changelog of MM&M (Version 7.20b)

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Rhys
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PostSubject: Changelog of MM&M (Version 7.20b)   Sat Feb 14, 2009 5:30 am

===New Features===

===Multi-Elements===

-M-Books-

Dark/Wind : Replaced Pop With Dark Tithe
Dark/Wind : Replaced Carrion Swarm with Winged Steps
Dark/Wind : Replaced Wind Elemental with Leech life
Dark/Wind : Replaced Finger Of Death with Vortex
Dark/Wind : Replaced Soul Reaper with Whirl Wind
Water/Wind : Replaced Invisibility with Silence
Water/Wind : Replaced Replenish With Vortex
Water/Wind : Replaced Suffocation with Mana Shield

-M-Spells-
Flash Freeze : Decreased Casting Time by .25 Seconds
Flash Freeze : Increased Power Multiplier by 1.0
Vapor Shield : Corrected requirements from Sea Elemental to Mana Shield
Sink Hole : Corrected requirements from Sea Elemental to Mana Shield

===Terrain===

===Coding===

===Game Modes===
No Save : Increased Based Movement Speed of Units
No Save : Increased Starting Attribute Points by 15 available to use at level 2
No Save : Increased Attribute Bonus from 1 to 2
No Save : Increased Sp Bonus from 8 to 10
No Save : Increased Creep Wave Upgrade Tick from 8 to 12
All New : Increased Creep Wave Upgrade Tick from 12 to 14


===Spells===

-Arcane-

-Dark-
Dark Tithe : Cool down Now Scales 15.14.13.12.11 Seconds from 14 Seconds at all levels.
Dark Tithe : Casting Range Now Scales 500.550.600.650.700 from 650 at all levels.
Leech Life : Cool down Now Scales 30.26.22 Seconds from 27 Seconds at all levels.
Leech Life : Casting Range now Scales 625.675.725 from 750 At all levels.
Leech Life : Increased maximum Ticks available by 2.


-Earth-
Dust Devil : Set SP Cost to 4 Per Level. A Total Reduction of 10 Sp to Max Out.
Dust Devil : Blindness Now Scales in Effect from 30.45.60.75.90% A Net Increase of 15%
Dust Devil : Cool down Now scales from 23.21.19.17.15 Seconds A Net Decrease of 1 Second.

-Fire-
Flame Strike : Cool down now scales 28.32.36
Flame Strike : Mana cost now scales 195.245.295
Flame Strike : Damage is now 1.2.3 * Power per wave
Flame Strike : Casting Range now scales 600.650.700

-Holy-
New Icon Artwork for Brilliance Done by Neko
Resurrection : Set Mana Cost at All levels to 75.
Blind : Effectiveness Now Scales 30.60.90%

-Ice-
Mana Burn : Decreased Range by 150 to 700.
New Icon Artwork for Kiss Of Ice Done by Neko

-Lightning-
Lightning Strike : Casting Range Now Scales 600.700.800.900.1000 Effective range is now increased to 1350.
Lightning Strike : Increased its Width to 200. This may make it to erratic to fire into a crowd reliably but will reduce missing targets in open areas.

-Water-
Water Spike : Set Sp Cost to 5 Per Level. A Total Reduction of 4 Sp to Max Out.
Water Spike : Aoe Now Scales with Level 250.265.280
Silence : Silence Duration now Scales 4.5.6 Seconds
Silence : Area Of Effect now Scales 250.325.400

-Wind-
Winged Steps : Reduced Mana Cost to 35.65.95
Whirl Wind : Cool down now scales 30.26.22 Seconds
Wind Walk : Increased Damage dealt 2.3.4 * Power
Wind Walk : Cool down Now Scales 32.28.24 Seconds
Vortex : Aoe now scales 300.450.600
Vortex : Cool down now scales 36.32.28 seconds

===Units===
Moved A Water Elemental Shop
Skeleton Mage : Fixed Magic Missile Dealing no Damage
Skeleton Mage : Changed Hotkey For Magic Blast


===Neutrals===
Added Murloc Plague Bearer to Water Elemental Island

===Quests===

===Items===
Elemental Tier Earth Armor : Removed Mountain Giant Buff
Elemental Tier Earth Armor : Added a +75 Range Bonus to Granite Grenade that is Applied on Both the First And Second Bounce. This Does not change the initial

Casting Range. This will Increase the overall effective range of the spell by 150.


===Other/Optional===
Far to many Tool tips corrected to Write them all Down Individually. There are plenty left Im sure though.

===Bugs===
Freezing Orb : Fixed Freezing Orb
Flash Freeze : Attempt to Correct Flash freeze from Not Targeting Heroes. Cannot test this one by myself. Feedback Please.

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Last edited by Rhys on Sun Feb 15, 2009 3:34 am; edited 2 times in total
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Dragonheart91
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PostSubject: Re: Changelog of MM&M (Version 7.20b)   Sat Feb 14, 2009 1:23 pm

Awesome. We are still waiting on the NPCs to be adjusted, but I like these changes.

Was Flame Strike buffed?

And I'm curious, how many hours do you work on MM&M per week roughly?

The -anns changes interest me the most.
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Rhys
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PostSubject: Re: Changelog of MM&M (Version 7.20b)   Sat Feb 14, 2009 7:44 pm

FlameStrikes power got buffed but manacost/castingrange/cooldown was nerfed. Overall it will do significantly more damage to the aoe for a full duration (9*Power more damage then previously) then before however it will be castable less often and from a more dangerous vantage point then before.

I work on mm&m every night dragon. Its a part of my daily routine.

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