| Slight Terrain changes/New command | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Slight Terrain changes/New command Mon Aug 18, 2008 5:18 pm | |
| 1. The water that goes around the fountain range to be reduced. I'm thinking like 300-400 AoE. Reason is for a slight buff to an underused Blink boots. Let them be able to traverse that distance. Increasing the range of Blink boots isn't the answer because it will then rival a no-mana Crack.
2. -rng X. Shows the range that X is. For example, -rng 600, shows a ring of 600 around you. So you can have a better general idea of the range. With camera's going up and down and such, it might be useful for spell's and stuff. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:23 pm | |
| Do you know how much coding and difficult that range suggestion would waste? You can learn the range of something just by using it a couple of times. (And you said my suggestion was a waste of code...) | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:25 pm | |
| It's in Enfos. Except for aqusation range. You can easily take the code from there... It's for more than knowing how far a spell goes though... It has other purposes as well. | |
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Dragonheart91 Godlike Sage
Number of posts : 2358 Registration date : 2008-05-21
Your Character Level: 1 Primary Move: Cursed Waves (pwned much?)
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:26 pm | |
| The water suggestion is fine though. That serves no real purpose and sounds like a good idea. | |
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diaster Ultimate Sage
Number of posts : 1378 Registration date : 2008-05-21 Age : 34 Location : behind you
Your Character Level: 1 Primary Move: Wind Control
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:31 pm | |
| really? I'll have to check that out! cause that sounds really cool, do all version have it? | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:35 pm | |
| No I don't know if it's in every version. It's a command like -acquisition # or something. It changes your acquisition to the number you specify, and then shows a ring of what that AoE is. It's used for mages so they don't draw attention by auto attacking. | |
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Piddagoras Map Maker
Number of posts : 592 Registration date : 2008-05-22 Age : 36 Location : California
Your Character Level: 1 Primary Move: Cosines and Sines.
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:37 pm | |
| This could easily be done using text tags and could easily be made so they are only visible to the player that issued the command.
Added to list. | |
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Rhys Map Maker
Number of posts : 719 Registration date : 2008-05-23 Age : 42 Location : Massachusetts
Your Character Level: 1 Primary Move: Atomic Tea-Bag
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:39 pm | |
| I didnt know enfos had that either, it does sound cool.
Anyways I see no issue with the terrain changes, the question is would you want the increased land mass to come from the inside or outside of the middle? basically by doing it from the inside your increasing the size of the middle area. | |
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Jay.J Head Admin
Number of posts : 3470 Registration date : 2008-05-21 Age : 33 Location : Toronto
Your Character Level: ∞ Primary Move: Moderate
| Subject: Re: Slight Terrain changes/New command Mon Aug 18, 2008 5:40 pm | |
| I don't know if it really matters or has much of an impact. I guess the middle unless someone can think of a reason to do it from the outside instead? | |
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| Subject: Re: Slight Terrain changes/New command | |
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| Slight Terrain changes/New command | |
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