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SinisteRing
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PostSubject: Starting Soon   Tue May 17, 2011 1:54 pm

I'll be starting work on a video to introduce everyone to my plans for the indie game I'm going to be creating.

Coming soon...
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Balnazzar[Bot]
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PostSubject: Re: Starting Soon   Tue May 17, 2011 5:45 pm

Ok?

In what theaters is it gonna be available.
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Piddagoras
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PostSubject: Re: Starting Soon   Tue May 17, 2011 6:30 pm

You got UnrealScript on lockdown yet?

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Balnazzar[Bot]
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PostSubject: Re: Starting Soon   Wed May 18, 2011 5:21 pm

So did you watch Blue Velvet?
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Piddagoras
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PostSubject: Re: Starting Soon   Wed May 18, 2011 8:49 pm

Have not, no time sir.

Seems as though for coding in UDK it would behoove one to write all rapid periodic monitoring/updates of game status in C++ via UnrealScript calling a C++ function and just pass along all data pointers, then after calculation and computation, have your UnrealScript function do the rest.

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Balnazzar[Bot]
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PostSubject: Re: Starting Soon   Wed May 18, 2011 8:57 pm

Shouldn't Sin make this thread under his "Sinister Games" category or whatever it's called?
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SinisteRing
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PostSubject: Re: Starting Soon   Thu May 19, 2011 5:46 am

I'm likely to actually change the forum address and revamp it.

The major problem is the lack of models available for use. I'm going to need to find someone capable of making models.
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Kisame
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PostSubject: Re: Starting Soon   Thu May 26, 2011 8:17 pm

Im learning modeling, currently at moderate difficulty

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SinisteRing
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PostSubject: Re: Starting Soon   Fri May 27, 2011 9:27 am

We're making a 2D game, didn't you hear?
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Balnazzar[Bot]
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PostSubject: Re: Starting Soon   Fri May 27, 2011 3:26 pm

I thought we agree you were making Minecraft.
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Kisame
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PostSubject: Re: Starting Soon   Fri May 27, 2011 7:49 pm

SinisteRing wrote:
We're making a 2D game, didn't you hear?

Umm no, perhaps you remember that my computer was broken for the last 2 weeks. I have no idea whats going on, if you would like to fill me in that would be fine :p

We talked about making a game using the unreal engine and pirating me 3ds max and that was about it.

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SinisteRing
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PostSubject: Re: Starting Soon   Sat May 28, 2011 9:15 am

Our plans changed to a 2D game. As of the moment, I'm the only one working on it. However, I do need a 2D texture artist... someone able to make the sprites/images which appear on-screen. If you want to do that, learn how to use Photoshop. Smile
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kuro
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PostSubject: Re: Starting Soon   Tue May 31, 2011 8:33 pm

Ooo can I has details?


What kind of game is this, how detailed are the (2d) models? drunken
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Jay.J
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PostSubject: Re: Starting Soon   Thu Jun 09, 2011 5:31 pm

Royalties this way for 2D suggestion.

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